[openstack-dev] [all][stackalytics] Gaming the Stackalytics stats

Morgan Fainberg morgan.fainberg at gmail.com
Fri Apr 8 18:25:42 UTC 2016


On Fri, Apr 8, 2016 at 1:42 PM, Dmitry Tantsur <divius.inside at gmail.com>
wrote:

>
> 2016-04-08 19:26 GMT+02:00 Davanum Srinivas <davanum at gmail.com>:
>
>> Team,
>>
>> Steve pointed out to a problem in Stackalytics:
>> https://twitter.com/stevebot/status/718185667709267969
>
>
> There are many ways to game a simple +1 counter, such as +1'ing changes
> that already have at least 1x +2, or which already approved, or which need
> rechecking...
>
>
>>
>>
>> It's pretty clear what's happening if you look here:
>>
>> https://review.openstack.org/#/q/owner:openstack-infra%2540lists.openstack.org+status:open
>>
>> Here's the drastic step (i'd like to avoid):
>> https://review.openstack.org/#/c/303545/
>>
>> What do you think?
>>
>
> One more possible (though also imperfect) mitigation is to make exception
> from the usual 2x +2 rule for requirements updates passing gates and use
> only 1x +2. Then requirements reviews will take substantially less time to
> land, reducing need/possibility of having such +1's.
>
>

Many projects (including Keystone) already go with a single core +2/+A for
Proposal Bot changes. This definitely helps them land faster (which is why
the policy is there).
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