[openstack-dev] [all][elections] PTL nomination period is now over

Kevin Benton blak111 at gmail.com
Thu Sep 17 19:00:15 UTC 2015


It guarantees that if you hit the date deadline local time, that you won't
miss the deadline. It doesn't matter if there are extra hours afterwards.
The idea is that it gets rid of the need to do time zone conversions.

If we are trying to do some weird optimization where everyone wants to
submit in the last 60 seconds, then sure AOE isn't great for that because
you still have to convert. It doesn't seem to me like that's what we are
trying to do though.
On Sep 17, 2015 11:36 AM, "Brian Curtin" <brian at python.org> wrote:

> Because it's still day_n AOE in early hours of day_n+1 local-time in a
> lot of places. I think I have until 6 AM the day after an AOE deadline
> where it's still considered the deadline date anywhere on earth, as
> there are still places on earth where the date hasn't flipped.
>
> Your EOD is not the deadline, as it's really only a reference to how
> many more hours you have until it's no longer that date anywhere on
> earth. People screw themselves out of things by using their EOD as the
> definition.
>
> (we've been using this with the PyCon CFP since forever)
>
> On Thu, Sep 17, 2015 at 1:17 PM, Kevin Benton <blak111 at gmail.com> wrote:
> > How is it not what I described? Time zones become irrelevant if you get
> it
> > in by the end of the day in your local time zone.
> >
> > https://en.wikipedia.org/wiki/Anywhere_on_Earth
> >
> > On Thu, Sep 17, 2015 at 10:30 AM, Brian Curtin <brian at python.org> wrote:
> >>
> >> On Thu, Sep 17, 2015 at 12:26 PM, Kevin Benton <blak111 at gmail.com>
> wrote:
> >> > Maybe it would be a good idea to switch to 23:59 AOE deadlines like
> many
> >> > paper submissions use for academic conferences. That way there is
> never
> >> > a
> >> > need to convert TZs, you just get it in by the end of the day in your
> >> > own
> >> > time zone.
> >>
> >> This is somehow going to cause even more confusion because you'll have
> >> to explain AOE (which is not what you described).
> >>
> >>
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> >
> >
> > --
> > Kevin Benton
> >
> >
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