[openstack-dev] [Fuel] Transaction scheme

Igor Kalnitsky ikalnitsky at mirantis.com
Wed May 6 15:32:02 UTC 2015


> We don't need transactions, for example, in GET methods.

It doesn't matter whether want we or not. The SQLAlchemy implicitly
starts transaction on first "select" query and it's ok. I mean,
perhaps it's not ok, but definitely it won't lead to great performance
degradation. A large number of projects prove this.

> I propose to rid of complex data flows in our code. Code with 'commit'
> call inside the the method should be split into independent units.

Agree. We should get rid of non-obvious and unexpected commits.

> I like the solution with sending tasks to Astute at the end of handler
> execution.

I don't know how much effort we should apply to implement this, but on
first look it seems ok. I mean, we save "tasks" to send in some queue
and then send them if and only iff HTTP handler reports success.
Currently, we send it, but there are few places where HTTP handler may
fail, report error and perform partial rollback (why partial? because
we commit task before sending to Astute) and it looks weird. :(



On Wed, May 6, 2015 at 1:22 PM, Alexander Kislitsky
<akislitsky at mirantis.com> wrote:
> I mean, that we should have explicitly wrapped http handlers. For example:
>
> @transaction
> def PUT(...):
>   ...
>
> We don't need transactions, for example, in GET methods.
>
> I propose to rid of complex data flows in our code. Code with 'commit' call
> inside the the method should be split into independent units.
>
> I like the solution with sending tasks to Astute at the end of handler
> execution.
>
> On Wed, May 6, 2015 at 12:57 PM, Igor Kalnitsky <ikalnitsky at mirantis.com>
> wrote:
>>
>> > First of all I propose to wrap HTTP handlers by begin/commit/rollback
>>
>> I don't know what you are talking about, but we do wrap handlers in
>> transaction for a long time. Here's the code
>>
>> https://github.com/stackforge/fuel-web/blob/2de3806128f398d192d7e31f4ca3af571afeb0b2/nailgun/nailgun/api/v1/handlers/base.py#L53-L84
>>
>> The issue is that we sometimes perform `.commit()` inside the code
>> (e.g. `task.execute()`) and therefore it's hard to predict which data
>> are committed and which are not.
>>
>> In order to avoid this, we have to declare strict scopes for different
>> layers. Yes, we definitely should base on idea that handlers should
>> open transaction on the begin and close it on the end. But that won't
>> solve all problems, because sometimes we should commit data before
>> handler's end. For instance, commit some task before sending message
>> to Astute. Such cases complicate the things.. and it would be cool if
>> could avoid them by re-factoring our architecture. Perhaps, we could
>> send tasks to Astute when the handler is done? What do you think?
>>
>> Thanks,
>> igor
>>
>> On Wed, May 6, 2015 at 12:15 PM, Lukasz Oles <loles at mirantis.com> wrote:
>> > On Wed, May 6, 2015 at 10:51 AM, Alexander Kislitsky
>> > <akislitsky at mirantis.com> wrote:
>> >> Hi!
>> >>
>> >> The refactoring of transactions management in Nailgun is critically
>> >> required
>> >> for scaling.
>> >>
>> >> First of all I propose to wrap HTTP handlers by begin/commit/rollback
>> >> decorator.
>> >> After that we should introduce transactions wrapping decorator into
>> >> Task
>> >> execute/message calls.
>> >> And the last one is the wrapping of receiver calls.
>> >>
>> >> As result we should have begin/commit/rollback calls only in
>> >> transactions
>> >> decorator.
>> >
>> > Big +1 for this. I always wondered why we don't have it.
>> >
>> >>
>> >
>> >> Also I propose to separate working with DB objects into separate lair
>> >> and
>> >> use only high level Nailgun objects in the code and tests. This work
>> >> was
>> >> started long time ago, but not finished yet.
>> >>
>> >> On Thu, Apr 30, 2015 at 12:36 PM, Roman Prykhodchenko <me at romcheg.me>
>> >> wrote:
>> >>>
>> >>> Hi folks!
>> >>>
>> >>> Recently I faced a pretty sad fact that in Nailgun there’s no common
>> >>> approach to manage transactions. There are commits and flushes in
>> >>> random
>> >>> places of the code and it used to work somehow just because it was all
>> >>> synchronous.
>> >>>
>> >>> However, after just a few of the subcomponents have been moved to
>> >>> different processes, it all started producing races and deadlocks
>> >>> which are
>> >>> really hard to resolve because there is absolutely no way to predict
>> >>> how a
>> >>> specific transaction is managed but by analyzing the source code. That
>> >>> is
>> >>> rather an ineffective and error-prone approach that has to be fixed
>> >>> before
>> >>> it became uncontrollable.
>> >>>
>> >>> Let’s arrange a discussions to design a document which will describe
>> >>> where
>> >>> and how transactions are managed and refactor Nailgun according to it
>> >>> in
>> >>> 7.0. Otherwise results may be sad.
>> >>>
>> >>>
>> >>> - romcheg
>> >>>
>> >>>
>> >>>
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>> >>
>> >>
>> >>
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>> >
>> >
>> >
>> > --
>> > Łukasz Oleś
>> >
>> >
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