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It's been a while since we had a bug day. We now have 121 NEW bugs:
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<br>
<a class="moz-txt-link-freetext" href="https://bugs.launchpad.net/tempest/+bugs?field.searchtext=&field.status%3Alist=NEW&orderby=-importance">https://bugs.launchpad.net/tempest/+bugs?field.searchtext=&field.status%3Alist=NEW&orderby=-importance</a><br>
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The first order of business is to triage these bugs. This is a large
enough number that I hesitate to<br>
mention anything else, but there are also many In Progress bugs that
should be looked at to see if they should<br>
be closed or an assignee removed if no work is actually planned:<br>
<br>
<a class="moz-txt-link-freetext" href="https://bugs.launchpad.net/tempest/+bugs?search=Search&field.status=In+Progress">https://bugs.launchpad.net/tempest/+bugs?search=Search&field.status=In+Progress</a><br>
<br>
I hope we will see a lot of activity on this bug day. During the
Thursday meeting right after we can see if<br>
there are ideas for how to manage the bugs on a more steady-state
basis. We could also discuss how the grenade and<br>
devstack bugs should fit in to such activities.<br>
<br>
-David<br>
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