[openstack-dev] [all] Switching to longer development cycles
thierry at openstack.org
Thu Dec 14 13:07:12 UTC 2017
Julien Danjou wrote:
> On Thu, Dec 14 2017, Thierry Carrez wrote:
>> - People who would like to get more involved (and become core
>> developers) but can't keep up with what's happening in their project or
>> reach the review activity necessary to become core developers. A number
>> of projects are struggling to recruit new core reviewers, so I think
>> reducing expectations and slowing down the pace could help there.
> Can you detail more how having a longer cycle will make people that
> spends 20% of their time on OpenStack "catch up" with the people that
> spends 80% of their time on OpenStack?
> I understand the problem but I don't see how the proposed solution
> solves it.
It takes time to get a feature merged (or any significant work done) in
OpenStack. It takes time to get reviews, we need to be careful about not
breaking all our users, etc. If you are a 20% time person, it's just
impossible to get something significant done within the timeframe of a
cycle, which leads to frustration as you have to get your stuff
re-discussed and re-prioritized at the start of the next cycle.
I'm open to other ways to solve what is perceived by many as an
untenable cadence -- but so far the only suggestion I got on this thread
was that 20% people should really ask their manager to become 80%
people. And I don't see that happening. We 80% people can bury our heads
in the sand and pretend that we don't need the 20% people or somehow fix
them so they become 80% people. Fact is we have less and less of those
80% people and we fail to recruit enough of the many available 20%
people to be sustainable long-term.
I'm aware this solution is not perfect. I don't like the idea of
releasing less often, and I can see how intermediary releases might not
get used, leading to "minor releases" that would look like our current
milestones. Maybe the drawbacks outweigh the benefits. Open to other
Thierry Carrez (ttx)
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