[openstack-dev] Gamification and on-boarding ...

Sanchez, Cristian A cristian.a.sanchez at intel.com
Wed Feb 12 18:19:49 UTC 2014


I¹m kind of new in Openstack.

+1 to this 

On 12/02/14 15:00, "Sandy Walsh" <sandy.walsh at RACKSPACE.COM> wrote:

>At the Nova mid-cycle meetup we've been talking about the problem of
>helping new contributors. It got into a discussion of karma, code
>reviews, bug fixes and establishing a name for yourself before screaming
>in a chat room "can someone look at my branch". We want this experience
>to be positive, but not everyone has time to hand-hold new people in the
>dance.
>
>The informal OpenStack motto is "automate everything", so perhaps we
>should consider some form of gamification [1] to help us? Can we offer
>badges, quests and challenges to new users to lead them on the way to
>being strong contributors?
>
>"Fixed your first bug" badge
>"Updated the docs" badge
>"Got your blueprint approved" badge
>"Triaged a bug" badge
>"Reviewed a branch" badge
>"Contributed to 3 OpenStack projects" badge
>"Fixed a Cells bug" badge
>"Constructive in IRC" badge
>"Freed the gate" badge
>"Reverted branch from a core" badge
>etc. 
>
>These can be strung together as Quests to lead people along the path.
>It's more than karma and less sterile than stackalytics. The Foundation
>could even promote the rising stars and highlight the leader board.
>
>There are gamification-as-a-service offerings out there [2] as well as
>Fedora Badges [3] (python and open source) that we may want to consider.
>
>Thoughts?
>-Sandy
>
>[1] http://en.wikipedia.org/wiki/Gamification
>[2] http://gamify.com/ (and many others)
>[3] https://badges.fedoraproject.org/
>
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